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keyboard [2022/03/29 18:16] jan |
keyboard [2022/06/23 01:54] (current) jan Added Ctrl+Q - patch player |
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- | Keyboard shortcuts | + | ===== Keyboard shortcuts |
- | * __F1__ | + | * '' |
- | * __F2__ | + | * '' |
- | * __F3__ | + | * '' |
- | * __F4__ - Not assigned. | + | * '' |
- | * __F5__ | + | * '' |
- | * __F6__ | + | * '' |
- | * __F7__ | + | * '' |
- | * __F8__ | + | * '' |
- | * __F9__ | + | |
- | * __F12__ - Recompile the patch. Normally a patch will be recompiled when a module or a wire is being added or removed, but not so in manual compilation mode. This will reset some more things than a reset with F7 does. | + | |
- | * __1__ to __8__ - Select one of the variations 1 to 8 as the current variation. Patches have 8 variations, and each variation can have different settings for knobs and selectors. | + | * '' |
- | * __R__ - Random params. For the selected modules randomize all knobs for which randomization is allowed. When no modules are selected do the same for all modules. | + | * '' |
- | * __I__ - Toggle wire visibility for invisible wires. | + | * '' |
- | * __Del__ | + | * '' |
+ | * '' | ||
- | * __Alt+R__ - Show / Hide the randomizer. | + | * '' |
- | * __Alt+X__ - Close Wren. | + | * '' |
- | * __Ctrl+F8__ - Toggle allowance for Morph modulation. | + | * '' |
- | * __Ctrl+F12__ - Toggle manual compilation mode, when manual compilation mode is on structural changes in the patch will not lead to patch recompilation, | + | * '' |
- | * __Ctrl+Space__ | + | * '' |
- | * __Ctrl+A__ - Select all modules. | + | * '' |
- | * __Ctrl+C__ - Copy selected modules, and their values. | + | * '' |
- | * __Ctrl+D__ - Toggle sound on / off, the audio interface will keep running but the output will be muted or unmuted. | + | * '' |
- | * __Ctrl+E__ - Paste module values, this will only work when the clipboard holds the values of the same module type as that the values are being pasted to. The values are the positions of the controls on the module. | + | * '' |
- | * __Ctrl+F__ - Find modules. In the settings screen (F3) you can select what areas are being searched, bydefault it will be in the module selector and in the patch, both can be disabled. The search edit also has a context menu to change the search settings. | + | * '' |
- | * __Ctrl+H__ - Show the edit history dialog, this dialog is is used for un- or re-doing non structural edits (knob and button changes). | + | * '' |
- | * __Ctrl+I__ - Toggle module selection; unselected ones become selected, selected ones become unselected. | + | * '' |
- | * __Ctrl+L__ - Toggle lights; when off the lights on modules, and some more stuff, will not be updated anymore. Some user interface feedback will still keep running, like sequencer slider updates for instance. When the lights are off a patch running into CPU limits may perform better. | + | * '' |
- | * __Ctrl+M__ - Show the MIDI assignement dialog, this will need a separate page. | + | * '' |
- | * __Ctrl+N__ - Deselect all modules. | + | * '' |
- | * __Ctrl+O__ - Open patch. | + | * '' |
- | * __Ctrl+P__ - Panic! this will will turn off any hanging MIDI motes due to a missed MIDI note off message. | + | * '' |
- | * __Ctrl+S__ - Save patch. | + | * '' |
- | * __Ctrl+T__ - Toggle top pane visibility. | + | * '' |
- | * __Ctrl+U__ - Find unconnected modules, this may help to clean up a patch. Note tho that his is not perfect, and it is not recursive (in that when removal of an unconnected module would lead to other modules getting unconnected). | + | * '' |
- | * __Ctrl+V__ - Paste modules. | + | * '' |
- | * __Ctrl+W__ - Toggle wire visibility; hiding the wires will clear up the view on the patch (while clicking on a connector will still light up the connected connecors and the wire tree) and also when a patch is on the CPU edge it might give just a couple of procents computation time. | + | * '' |
- | * __Ctrl+X__ - Cut selected modules. | + | * '' |
- | * __Ctrl+Y__ - Redo structural changes; structural changes are addition/ | + | * '' |
- | * __Ctrl+Z__ - Undo structural changes; structural changes are addition/ | + | * '' |
+ | * '' | ||
- | * __Shift+R__ - Toggle exclusion visibility; Items excluded from randomization can have a distinct border with this ... the border will be turned on or off ... but there is more to this to be explained elswhere. | + | * '' |